Discord growth,
priced by the unit

Members, boosts and Nitro for your server. You pick the quantity, paste your invite link, and watch it arrive. Nothing else is asked of you.

No admin rights. No bot token. No account password. Ever.

Ordering, start to finish

  1. 1

    Choose what you want

    Pick a service and a quantity. The price updates as you go, and the total you see is the total you pay — there is no fee bolted on at the end.

  2. 2

    Pay how you like

    Card, PayPal or crypto. Your order appears on your dashboard the moment the payment clears, with its own status you can check at any time.

  3. 3

    Give us an invite link

    A normal invite to your server, set to never expire. That is the only thing we need. Delivery starts as soon as you press Fulfil.

  4. 4

    Watch it arrive

    Large orders are spread out rather than dumped at once, because a thousand joins in a minute looks like exactly what it is.

What we will never ask for

Most of what goes wrong with services like this comes from handing over access nobody needed in the first place. So the list is short, and it does not change.

  • Your Discord password
  • Your account token
  • Administrator on your server
  • Ownership transfer, temporary or otherwise

A public invite link is enough for members. Some services need a bot added so it can act in the channel you point it at — you add it yourself, you can see what permissions it asks for, and you can remove it when the order is done.

If it does not arrive

Orders fail sometimes. A supplier runs dry, an invite expires before we can use it, a server hits its own member cap. What matters is what happens next.

  • Ask for a refund from your dashboard, on any order that did not fully arrive
  • Every request is read by a person, normally within a day
  • Part-delivered orders are refunded for the part that never came
  • Money goes back the way it arrived

Read the refund policy →

Questions people actually ask

Discord does not ban servers for their member count. What gets servers actioned is spam sent from them, mass DMs, and raids. Members joining through an invite link do none of that. Keep your own server compliant and this changes nothing about your standing.
Some leave. That is true of every server, bought or organic, and anyone promising a permanent count is guessing. Real members hold up better than online-only ones because they are actual accounts rather than a presence figure.
Small orders usually finish within the hour. Large ones are paced on purpose over hours or days, because a sudden spike is the thing that makes a server look bought. You can set the pace yourself on orders above 100 members.
Not within one order, but nothing stops you placing several. Each order takes one invite link, which is what keeps delivery traceable when something needs checking.
The trial is one per customer. After that everything is priced per unit with no minimum spend, so a second small order is perfectly reasonable.
No. An invite link to a private server works exactly the same. It only has to be set to never expire, or it will run out before delivery finishes.

Start with the free ten

Ten real members, no card, no subscription. See how delivery works on your own server before you spend anything.